Bachelor of Architectural Technology at Torrens University Australia

Cost: Not available

Torrens University Australia, AUS

Type: Undergraduate Duration: 3.0 years

Explore the Bachelor of Architectural Technology program at Torrens University Australia. This program is offered in AUS and provides an excellent learning opportunity in Undergraduate studies.

The Bachelor of Architectural Technology at Torrens University Australia is a pioneering program designed to equip students with the skills necessary to excel in the architectural field. This three-year full-time course emphasizes the integration of cutting-edge digital tools, including computer-aided design (CAD) and building information modeling (BIM). Students will learn to design high-performance buildings, focusing on sustainable practices and innovative materials. The curriculum includes 20 core subjects and four electives, covering essential topics such as structural principles, digital environments, and material science. Students will also engage in practical experiences through internships and live client projects, culminating in a capstone project that showcases their skills. The program is available in various study modes, including online, on-campus, and blended formats, allowing for flexibility in learning. Graduates will be well-prepared for careers as architectural technicians or assistants, with opportunities to pursue further studies in architecture.

University
Torrens University Australia
University Location
AUS (Online)
Program Duration
3.0 years
Ranking
Not available
Part-time allowed
Yes

Required Courses
  • Design Context
  • Design Drawing
  • Digital Environments and Human Scale
  • History of Architecture, Interior Design and Decoration
  • Principles of Structure
  • Architectural Studio 1
  • Material Science and Sustainability
  • Theories of Space and Place
  • Systems and Documentation 2: Commercial
  • Computational Architecture
  • Problem Based Learning Studio
  • The Building as an Organism
  • Architectural Studio 2
  • Social Enterprise
  • BIM: Sustainable Building Life Cycles
  • Work Integrated Learning
  • Systems and Documentation 3: Nominated
  • Architectural Capstone Part A
  • Architectural Capstone Part B
Elective Courses
  • 3D Asset Creation
  • Game Design Principles
  • Game Production Foundation
  • Interaction Design
  • Computer Architecture and Operating Systems
  • JavaScript Fundamentals
  • Concepts in Artificial Intelligence
  • Introduction to Cloud Computing
  • Joinery and Finishes
  • Advanced 3D Asset Creation
  • Hard Surface and Environment Modelling
  • Procedural Geometry and Workflow
  • Animation Principles
  • Game Development PlayStation
  • Python Fundamentals
  • UX Fundamentals
  • Applications of Artificial Intelligence
  • Environment Design 3 (Commercial)
  • Systems and Documentation 4 Residential
  • Portfolio and Industry Experience